OpenTK.Windowing.Desktop 4.7.6
Showing the top 20 packages that depend on OpenTK.Windowing.Desktop.
| Packages | Downloads |
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OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
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OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
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2 |
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OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
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2 |
BREAKING: Changed the default value of NativeWindowSettings.Flags from ContextFlags.Default to ContextFlags.ForwardCompatible for better out of the box macos support. (@NogginBops)
API: Added NativeWindowSettings.TransparentFramebuffer and NativeWindowSettings.VSync. (@NogginBops)
API: Component-wise Lerp methods for float and double vector types. (@g7ChoGXh)
API: Implemented IFormattable for most OpenTK.Mathematics types. (@g7ChoGXh)
API: Add bindings for EXT_fragment_shading_rate. (@BoyBaykiller)
API: Added casts from Vector2i and Vector2 to System.Drawing.Point/System.Drawing.Size and System.Drawing.PointF/System.Drawing.SizeF respectively. (@NogginBops)
API: Added missing entries in SizedInternalFormat. (@BoyBaykiller)
API: BinaryFormat now contains the ShaderBinaryFormatSpirV enum value. (@NogginBops)
FIX: Many fixes related to NativeWindow.WindowState. Most notably, going from fullscreen to maximized and back works correctly. (@NogginBops)
FIX: MonitorInfo.WorkArea now gives the correct values. (@utkumaden)
FIX: Spelling and formatting corrections in documentation. (@sg-wizard-maker)
FIX: Math types now change their formatting when CurrentCulture is changed. (@g7ChoGXh)
FIX: Matrix4x3/Matrix4x3d now print their final row. (@NogginBops)
FIX: On Windows, setting GameWindowSettings.UpdateFrequency and GameWindowSettings.RenderFrequency should be more accurate. For details see documentation for GameWindow.Run(). (@NogginBops)
The OpenTK solution should now build directly in Visual Studio with no need to run build.cmd any more. (@NogginBops)
.NET Core 3.1
- OpenTK.Core (>= 4.7.6 && < 4.8.0)
- OpenTK.Mathematics (>= 4.7.6 && < 4.8.0)
- OpenTK.Windowing.Common (>= 4.7.6 && < 4.8.0)
- OpenTK.Windowing.GraphicsLibraryFramework (>= 4.7.6 && < 4.8.0)
| Version | Downloads | Last updated |
|---|---|---|
| 5.0.0-pre.15 | 2 | 09/30/2025 |
| 5.0.0-pre.14 | 2 | 09/30/2025 |
| 5.0.0-pre.13 | 2 | 09/30/2025 |
| 5.0.0-pre.12 | 2 | 09/30/2025 |
| 5.0.0-pre.11 | 2 | 09/30/2025 |
| 5.0.0-pre.10 | 2 | 09/30/2025 |
| 5.0.0-pre.9 | 2 | 09/30/2025 |
| 5.0.0-pre.8 | 2 | 09/30/2025 |
| 5.0.0-pre.7 | 2 | 09/30/2025 |
| 5.0.0-pre.6 | 2 | 09/30/2025 |
| 5.0.0-pre.5 | 2 | 09/30/2025 |
| 5.0.0-pre.4 | 2 | 09/30/2025 |
| 5.0.0-pre.3 | 2 | 09/30/2025 |
| 5.0.0-pre.2 | 2 | 09/30/2025 |
| 5.0.0-pre.1 | 2 | 09/30/2025 |
| 4.9.4 | 2 | 09/29/2025 |
| 4.9.3 | 2 | 09/29/2025 |
| 4.9.2 | 2 | 09/29/2025 |
| 4.9.1 | 2 | 09/29/2025 |
| 4.8.2 | 2 | 09/29/2025 |
| 4.8.1 | 2 | 09/29/2025 |
| 4.8.0 | 2 | 09/29/2025 |
| 4.7.7 | 2 | 09/29/2025 |
| 4.7.6 | 2 | 09/29/2025 |
| 4.7.5 | 2 | 09/29/2025 |
| 4.7.4 | 2 | 09/29/2025 |
| 4.7.3 | 2 | 09/29/2025 |
| 4.7.2 | 2 | 09/29/2025 |
| 4.7.1 | 2 | 09/29/2025 |
| 4.7.0 | 2 | 09/29/2025 |
| 4.6.7 | 2 | 09/29/2025 |
| 4.6.6 | 2 | 09/29/2025 |
| 4.6.5 | 2 | 09/29/2025 |
| 4.6.4 | 2 | 09/29/2025 |
| 4.6.3 | 2 | 09/29/2025 |
| 4.6.2 | 2 | 09/29/2025 |
| 4.6.1 | 2 | 09/29/2025 |
| 4.6.0 | 2 | 09/29/2025 |
| 4.5.0 | 2 | 09/29/2025 |
| 4.4.0 | 2 | 09/29/2025 |
| 4.3.0 | 2 | 09/29/2025 |
| 4.2.0 | 2 | 09/29/2025 |
| 4.1.0 | 2 | 09/29/2025 |
| 4.0.6 | 2 | 09/29/2025 |
| 4.0.5 | 2 | 09/29/2025 |
| 4.0.4 | 2 | 09/29/2025 |
| 4.0.3 | 2 | 09/29/2025 |
| 4.0.2 | 2 | 09/29/2025 |
| 4.0.1 | 2 | 09/29/2025 |
| 4.0.0 | 2 | 09/29/2025 |
| 4.0.0-pre9.10 | 2 | 09/30/2025 |
| 4.0.0-pre9.9 | 2 | 09/30/2025 |
| 4.0.0-pre9.8 | 2 | 09/30/2025 |
| 4.0.0-pre9.7 | 2 | 09/30/2025 |
| 4.0.0-pre9.6 | 2 | 09/30/2025 |
| 4.0.0-pre9.5 | 2 | 09/30/2025 |
| 4.0.0-pre9.4 | 2 | 09/30/2025 |