OpenTK.Windowing.Desktop 4.7.3

An abstraction over OpenTK.GraphicsLibraryFramework to provide a ready-to-go easy-to-use windowing and input abstraction.

Showing the top 20 packages that depend on OpenTK.Windowing.Desktop.

Packages Downloads
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
2
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
2
OpenTK
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s
2

API: Added overloads for Vector2i, Vector3i, and Vector4i to GL.Uniform and GL.ProgramUniform family of functions. (@NogginBops) API: Added overloads for non-symmetric matrices to GL.Uniform family of functions to the OpenTK.Graphics.OpenGL4 namespace. (@NogginBops) API: Added IsButtonPressed and IsButtonReleased to JoystickState, to match KeyboardState and MouseState. (@g7ChoGXh) API: Added GL_KHR_shader_subgroup to the bindings. (@BoyBaykiller) FIX: Fixed race condition in RethrowCallbackExceptionsIfNeeded where some uncaught exceptions in callbacks could be lost. (@NogginBops, @seanofw) FIX: Fixed issue where NativeWindow.OnClosing and NativeWindow.Closing wheren't called when calling NativeWindow.Close(). (@NogginBops) FIX: Made CL.EnqueueReadBuffer<T>() use the correct sizeof(T) instead of sizeof(float). This caused issues where the wrong number of bytes where sent, possibly leading to an access violation. (@NogginBops, @Ed-Silver)

.NET Core 3.1

Version Downloads Last updated
5.0.0-pre.15 2 09/30/2025
5.0.0-pre.14 2 09/30/2025
5.0.0-pre.13 2 09/30/2025
5.0.0-pre.12 2 09/30/2025
5.0.0-pre.11 2 09/30/2025
5.0.0-pre.10 2 09/30/2025
5.0.0-pre.9 2 09/30/2025
5.0.0-pre.8 2 09/30/2025
5.0.0-pre.7 2 09/30/2025
5.0.0-pre.6 2 09/30/2025
5.0.0-pre.5 2 09/30/2025
5.0.0-pre.4 2 09/30/2025
5.0.0-pre.3 2 09/30/2025
5.0.0-pre.2 2 09/30/2025
5.0.0-pre.1 2 09/30/2025
4.9.4 2 09/29/2025
4.9.3 2 09/29/2025
4.9.2 2 09/29/2025
4.9.1 2 09/29/2025
4.8.2 2 09/29/2025
4.8.1 2 09/29/2025
4.8.0 2 09/29/2025
4.7.7 2 09/29/2025
4.7.6 2 09/29/2025
4.7.5 2 09/29/2025
4.7.4 2 09/29/2025
4.7.3 2 09/29/2025
4.7.2 2 09/29/2025
4.7.1 2 09/29/2025
4.7.0 2 09/29/2025
4.6.7 2 09/29/2025
4.6.6 2 09/29/2025
4.6.5 2 09/29/2025
4.6.4 2 09/29/2025
4.6.3 2 09/29/2025
4.6.2 2 09/29/2025
4.6.1 2 09/29/2025
4.6.0 2 09/29/2025
4.5.0 2 09/29/2025
4.4.0 2 09/29/2025
4.3.0 2 09/29/2025
4.2.0 2 09/29/2025
4.1.0 2 09/29/2025
4.0.6 2 09/29/2025
4.0.5 2 09/29/2025
4.0.4 2 09/29/2025
4.0.3 2 09/29/2025
4.0.2 2 09/29/2025
4.0.1 2 09/29/2025
4.0.0 2 09/29/2025
4.0.0-pre9.10 2 09/30/2025
4.0.0-pre9.9 2 09/30/2025
4.0.0-pre9.8 2 09/30/2025
4.0.0-pre9.7 2 09/30/2025
4.0.0-pre9.6 2 09/30/2025
4.0.0-pre9.5 2 09/30/2025
4.0.0-pre9.4 2 09/30/2025